Canvas is one of the most interesting feature in HTML. This article discusses how to draw image from url on html canvas using javascript. If you are reading this without knowing what HTML canvas is, you can learn more about the canvas basics. Or else, proceed to the below section. The complete code is provided just below and the breakdown what each of them does follows.
You can learn the complete breakdown of the code below.
1. Defining HTML canvas tag
The above code will create a canvas element inside your body tag. It’s where the image you load will appear. The ‘id’ attribute is a must as it will be used to access the canvas from the javascript. The width and height attribute of the canvas can be provided which should be the dimension you want your image to be in.
2. Defining canvas and contest object
The above code is placed inside your javascript or inside your scipt tag. This code defines the canvas(named as myCanvas) and context(named as myContext). The context object is an object with properties and methods that helps us to do actions in the canvas.
3. Loading and drawing Image
Next, we create a Image element(named as myImage) and assigns an image url as the image source. And, once the image is fully loaded, the context(myContext) draws the image(myImage) on the canvas(myCanvas) with the width and height of canvas provided inside the canvas tag in html. Optionally, you can also add width and height of canvas inside the javascript instead of providing it in the html canvas tag as shown below. If both are provided, the one inside javascript will be considered.
Need Help with Your Next Project??
Looking for expert support or custom development in Flutter, HTML5, Vue.js, or any other web technologies? Our team is here to help you build and optimize your digital presence.
Contact us today to discuss your project and see how we can take it to the next level!
CONTACT US NOW